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This paper presents a computational model of creativity that attempts to capture within a social context an important aspect of the art and design process: the search for novelty. The computational model consists of multiple novelty-seeking agents that can assess the interestingness of artworks. The agents can communicate to particularly interesting artworks to others. Agents can also communicate to reward other agents for finding...

2001-08-02

 novelty creativity art mathematics artificial intelligence
A hype cycle is a graphic representation of the maturity, adoption and social application of specific technologies.
 hype cycle psychology innovation novelty social