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Not long ago Second Life was everywhere, with businesses opening branches and bands playing gigs in this virtual world. Today you'd be forgiven for asking if it's still going. Once upon a time Second Life had a Twitter level of hype...

2009-11-20

 hype Twitter Second Life virtual reality toread
Enclosure is a process whereby a resource held in common is taken into private control. The acts of enclosure of the industrial age were about land, they were brutal and conspicuous, and they were implemented, to a large degree, by force. The acts of enclosure of the information age are about social assets, they are subtle and invisible, and they are being implemented, to a large degree, by peer pressure. Although the larger dynamic of...

2009-06-30

 Facebook enclosure hype social network activism non-governmental organizations trap marketing
A hype cycle is a graphic representation of the maturity, adoption and social application of specific technologies.
 hype cycle psychology innovation novelty social